Showing posts with label treasure. Show all posts
Showing posts with label treasure. Show all posts

Thursday, November 18, 2010

Using the Silver Standard

For various reasons, I’m currently considering using a different monetary system in the book that I’m working on. If I were to go this route, I would likely adopt the “silver standard” method of price calculation and monetary rewards (i.e. prices are adjusted to make the silver piece the base economic unit rather than the gold piece). The problem is that I’ve never used this system before and would be a neophyte wandering wide-eyed in a strange land.

My question(s) then to you, gentle reader, is this: For those of you who have used the silver standard in your games, how have you gone about doing so and what was your experience with it? How did you handle monster treasure? Did you bother keeping electrum or platinum in the game? Is there anything else I should know? Any input would be gratefully appreciated.