"LITTLE WARS" is the game of kings--for players in an inferior social position. It can be played by boys of every age from twelve to one hundred and fifty--and even later if the limbs remain sufficiently supple—by girls of the better sort, and by a few rare and gifted women.
Amongst the books that Project Gutenberg has assembled in its collection is H.G. Well’s Little Wars. Available in a plethora of file flavors, you can download a copy of this hoary set of miniature war gaming rules and get a glimpse at one of the tap roots of the role-playing game hobby for yourself. It’s an interesting read if you have any interest in seeing this pastime of ours evolve into the form we enjoy today.
After reading the text, your homework assignment for this weekend is to reenact the evolution of the hobby beginning with Little Wars and passing through Napoleonic miniature battles and medieval war games. After that, create your own rules for miniature warfare and then a fantasy supplement for those rules. Next develop those rules into a new form of war game and then publish those rules. Revise those rules through a minimum of five editions and then meet back here on Monday to compare notes.
On Monday, we’ll choose up sides and argue.
Have a great weekend, all.