As some of you know, I've begun a series of articles for Fight On! magazine detailing a historical horror setting for use with Call of Cthulhu, GORE, or any other percentile-based rule system compatible with those titles. My second article, one detailing half of the towns, hamlets, and cities located in Wildwyck County, has been submitted for the next issue of FO! Of course, sometimes my brain and fingers produce more material than can fit comfortably within that most excellent publication's page count. The following was excised from the first Wildwyck article in Fight On! #13 due to such size restraints. When necessary, material from that series will be featured here for the edification and enjoyment of those interested in the Wildwyck County setting. Up first: Alistair Philips, a helpful NPC.
Wildwyck County is
home to many interesting characters, some of whom can assist investigators
seeking to uncover the ‘Wyck’s mysteries. Other parties will do their best to
thwart such inquires, resorting to cold-blooded murder if necessary. Alistair
Philips is one of the more friendly faces PCs embarking on a campaign set in
Wildwyck County might encounter. His voluminous correspondence with friends,
acquaintances, and the curious could serve as both an introduction to the
mild-mannered historian and draw investigators living in other places to the lands
along the Hudson River.
Alistair Philips, 47, historian and author
STR: 8 CON: 12 DEX: 10
SIZ: 11 INT:
15 POW: 14
CHA: 14 HP: 10 Damage bonus: -1D2
Weapons: none carried; all at base percentages
Skills: Anthropology 35%, Archaeology 40%, Driving 42%, Evaluate 35%, Hear
65%, History 76%, Influence 56%, Language (Dutch) 65%, Language (French) 55%,
Language (Latin) 70%, Natural Lore 45%, Occult 20%, Research 85%, Wildwyck Lore
21%,
Alistair Philips is
the archivist for the Ashton Historical Society, as well as the author of
numerous monographs regarding various aspects of Wildwyck County’s history. His
position’s stipend and his monograph sales provide Philips with a modest
living, allowing him to dedicate himself to incessant research into local
history, the arrangement and maintenance of the society’s archival collection,
and, his most favorite pastime, correspondence with a large circle of
colleagues, acquaintances, pen pals, and folklorists around the world.
Philips stands 5’
6” and is of slight build. A small pot-belly, the result of a bachelor’s diet
and too little exercise, emerges like a hillock from between his customary red
suspenders. He prefers linens suits and soft caps when strolling about town.
His hair is red and thinning, and a pair of spectacles sits atop his nose,
while another pair of reading glasses protrudes from his shirt pocket. Alistair
is prone to headaches and must sometimes conduct research or interviews in a
dark room with cold compresses held in place by a scarf wrapped around his
head.
Anyone seeking
information about Wildwyck’s history will eventually be directed to Phillips as
the resident expert on the county’s past. Contact can be initiated by visiting
the Ashton Historical Society in person (hours of operation: Mondays and
Wednesdays through Saturdays, 10 AM to 4 PM; other hours by special
appointment), telephone (Philips’ home number is listed), or by mail (either at
his home or through the Historical Society). Characters with backgrounds in
history, folklore, education, or other related fields who relocate to Wildwyck County
will undoubtedly be instructed to make the acquaintance of Philips by others in
their specialty; he is quite well known and respected by experts in these
disciplines.
Investigators
meeting or corresponding with the archivist and author discover he is an
affable soul who enjoys discussing the history of his home county to great
extent. He willingly puts off other pressing business to indulge in his
penchant for pointing out landmarks, recounting legends, and dispensing what
would be considered juicy gossip if the subjects of those rumors hadn’t been
dead for over a century. Anyone who responds to his impromptu lectures with
sincere interest will earn an invitation to dine with Philips at his home on a
regular basis. Those who do so gain +1d6% to their Wildwyck Lore scores (see
below) after 1d4 months of dining with Philips and examining the old diaries,
artifacts, and maps he loves to share with visitors after meals (provided they
wash their hands after eating).
While not a devout
believer in supernatural phenomenon, Philips has acquired a small bit of occult
knowledge and does not discount the odd tale or eyewitness account that he
encounters in his research. He won’t volunteer the stories he knows, but if
others express interest in hearing such tales, he gladly fulfills their
desires. The following are but a sample of the legends and weird stories that
Philips can share with investigators pursing such knowledge. Each will be
expended on in later articles, and the game master is free to use them as
starting points for campaigns set in the ‘Wyck or substitute his own.
- A surprising number of people have vanished in Wildwyck County,
more than simple happenstance can account for. These vanishings extend
back to the colonial period, but few realize how long this has been
happening. Philips has discovered that the disappearances occur in cycles,
rising in frequency every seventeen years—a cycle that corresponds with
the emergence of the local cicada brood.
- An interesting number of “Indian stones” can be found throughout
the county. These megaliths are commonly believed to have been erected by
the ancestors of the Kettahwohnucks for religious purposes. There are also
those who purport that the stones are not the product of the indigenous
tribes, but were erected by an alien population that settled in the region
at some point in the past. The Celts, Vikings, Egyptians, Phoenicians, and
even Atlanteans have all been named the source of these Neolithic monuments
at one point or another. Many have strange sigils and carvings on them
that some believe give credibility to these more outré origins.
- Those interested in ghost breaking might wish to contact Raymond
Crowe, the owner of the decaying estate known as “Whispering Laurels.” As
last surviving scion of that family, Crowe inherited the estate, a
crumbling Gothic Revival mansion with a checkered history. Crowe is in
deep debt due to his habit of visiting the track in Saratoga Springs and
has been considering using the old estate to replenish his dwindling funds
by either selling or leasing the place. Unfortunately, no one wishes to
spend much time in the massive corpse of a home.
- A student who volunteered for an experiment performed by the
Department of Oneirology at Bishopsgate College has vanished. Although not
an uncommon occurrence in these parts, the disappearance occurred while
the student was inside a locked, windowless “dreaming lab” on the college grounds.
A police investigation is underway and ransom is suspected as the motive,
but there are those who think the culprits may hail from a place
unreachable by physical means.
- Odd lights have been spotted on occasion hovering above the
leaning stone known as “Satan’s Lamppost” and local residents never
venture near the granite oddity when this spectral illumination is
sighted. Many discount the lights as the product of swamp gas, moonlight
on low clouds, and even large congregations of fireflies, but those
disbelievers suggest these explanations a comfortable distance away from
the ancient stone.
- There is a local boogieman known as “Old Jan” who supposedly
haunts the hills and forests of Wildwyck. The legends say he was born
hideously disfigured and his ashamed woodsman father kept the boy locked
in the root cellar of the family shanty high up in the mountains. When the
father died, the boy—now grown to an adult and possessing an animal-like
cunning—escaped from his prison and currently dwells in the wild, catching
small animals and eating them raw. He also has a taste for human flesh, an
appetite acquired when he feasted on his father’s cold corpse after
breaking free, and Old Jan lies in wait for campers, hunters, and lovers that
stray too deep into the woods and mountains. This legend is existed in one form or another for more than two
hundred years old and this is just the latest incarnation of it.
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