I'm in the process of putting together another retrospective about the Forgotten Realms. It's a work in progress but it has been an enjoyable task. I've tracked down a couple products that I missed when they were initially released, and that's been a mixed bag looking them over. I'll cover that in more detail during the actual retrospective.
Today, I got my first look at the 4E Forgotten Realms Campaign Guide. I didn't purchase it, merely read through selected sections of it to get an idea of what's changed. I knew about this Spellplague thingamajig and the fact that they bumped the timeline ahead 100 years to accomodate all the changes that were made to 4th edition D&D, but I never took the time to see what that meant in actual game design terms.
I threw up a little when I read the book.
I'll be the first to admit that my general disgust is entirely on me. My memories of both the setting and the fun I had with it go back more than twenty years (a fact I still can't wrap my head around), so I'm obviously going to judge any new Realms product on that very subjective scale. Knowing this doesn't make the pain of watching something once so beloved become a travesty of all it was. I couldn't help be feel like I was experiencing the inverse of Nothing But Flowers.
Something needs to be done about this.