Last Sunday saw the players in my Labyrinth Lord campaign defending a remote frontier settlement against a horde of goblins. The scenario was lifted directly from Night’s Dark Terror, although the events leading up to the siege were a result of the players’ own actions. Putting them in charge of the fort’s defense was a great way to shake up the game for a session before returning to the dungeon crawl that seems to be the preferred style of play. I almost, almost sent out an email to players to suggest they watch Zulu or Assault on Precinct 13 before the game, but decided to not tip my hand ahead of time. Michael Caine references were made nevertheless.
The biggest problem in preparing for the battle was that I didn’t have a map of the frontier fort that accompanied the module. My copy of B10 is secondhand and is missing the big map and counters. If I was dealing with people who maintain a reasonable business model, I would normally have the option to buy a PDF version of that adventure and print out the map in pieces to tape together. Alas, Hasbro has an interesting method of doing business. Thankfully, someone was kind enough to provide me with a copy of the map so I could reproduce it on a sheet of Gaming Paper ahead of time. I’m attaching a photo of that reproduction to this post—just in case anyone else out there was wondering what the map of the outpost looks like.