tag:blogger.com,1999:blog-4727301007280965202.post2988721813308581967..comments2024-02-25T08:15:34.559-05:00Comments on The Society of Torch, Pole and Rope: “The Society of Torch, Pole and Rope”Michael Curtishttp://www.blogger.com/profile/13217338828086458862noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-4727301007280965202.post-35383356592628989472013-05-09T06:17:09.706-04:002013-05-09T06:17:09.706-04:00The adventurer's guild in my games is called t...The adventurer's guild in my games is called the IWW: Itinerant Warriors of the World, because I'm a fan of labor history and I can use Manowar's "Warriors of the World" as the guild's anthem, B-).masquehttps://www.blogger.com/profile/11421644393539292803noreply@blogger.comtag:blogger.com,1999:blog-4727301007280965202.post-59685459338645105152008-12-13T21:24:00.000-05:002008-12-13T21:24:00.000-05:00Or it could be the name of the local Pain and Plea...Or it could be the name of the local Pain and Pleasure-seekers Guild ;)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4727301007280965202.post-60186201053570404272008-12-12T23:26:00.000-05:002008-12-12T23:26:00.000-05:00This. Is. Fantastic.In my homebrew, the players wi...This. Is. Fantastic.<BR/><BR/>In my homebrew, the players will be exploring a frontier area, unexplored largely for nearly 100 years which once housed both a great Elven and a great Human kingdom. Its only been open for exploration for about 15 years now, and sellswords, mercenaries, colonists, and treasure hunters have poured in. I've been working on an Adventurer's Guild myself, but hadn't got nearly as far as you have. I printed this out and am going over it, making notes for my own campaign. Thank you!Zachary Houghtonhttps://www.blogger.com/profile/01166638173640517627noreply@blogger.comtag:blogger.com,1999:blog-4727301007280965202.post-29183553405450315992008-12-12T18:51:00.000-05:002008-12-12T18:51:00.000-05:00@The Grand Wazoo: OK. Time to step away from the "...@The Grand Wazoo: OK. Time to step away from the "Time Bandits". That's two TB references in less than a week.<BR/><BR/>@PatrickWR: Lift away. Appropriate for a thieves guild, neh?Michael Curtishttps://www.blogger.com/profile/13217338828086458862noreply@blogger.comtag:blogger.com,1999:blog-4727301007280965202.post-57771691387614704682008-12-12T09:50:00.000-05:002008-12-12T09:50:00.000-05:00Good stuff, Mike. I have a rogue character in my S...Good stuff, Mike. I have a rogue character in my Savage Worlds game who's hankerin' to find a thieving guild...I might just lift most or all of these ideas for use in said guild. Bravo!Patrick W. Rollenshttps://www.blogger.com/profile/12832604648690667589noreply@blogger.comtag:blogger.com,1999:blog-4727301007280965202.post-25766996003833418612008-12-12T09:49:00.000-05:002008-12-12T09:49:00.000-05:00I have often tried to work in a guild frame work t...I have often tried to work in a guild frame work to game play but more often then not I feel like I am running a game with the cast of "Time Bandits" .<BR/><BR/>If only I could have a lawful party for one session....The Grand Wazoohttps://www.blogger.com/profile/02904704065563716108noreply@blogger.com