Sunday, March 23, 2014

Gary Con VI Bound

I’m leaving for the still-wintery Midwest on Wednesday, travelling once again to Lake Geneva, WI to attend Gary Con VI. This year’s convention looks to be a good one for both myself and Goodman Games.

I’m bringing three new DCC RPG adventures to playtest: The Forging of the Ghost Ring, The First Phantasmagoria, and The Second Phantasmagoria. In addition to these three titles, I’ll be running Not Another Night on the Town, the follow-up to the “street crawl” adventure I took on tour with me in 2013. Unfortunately for anyone looking to register at the con, all the seats for those games are filled, but if you’re going to be at the Lodge and are looking to experience DCC RPG, Doug Kovacs will be running various pick-up games during the weekend. One way or another, if you want to play DCC RPG, we’ll find a way to make it happen.

On Friday morning, there will be a special seminar in the bar entitled “What’s New with Goodman Games?” This hour-long event features the Goodman Games’ crew unveiling our secret plans for 2014 and 2015, including a first look at forthcoming art and adventures. The event culminates with the announcement of a “hush hush” project that I’m excited to be part of. A Very Special Guest will join us to help make that announcement. I can say no more.

To add to my already busy schedule, I’ll be running two unofficial game sessions over the weekend. Wednesday night is the return of my Completely Unofficial Pre Gary Con Gamma World Game and Sunday night will see Down Where the Dead Men Go, a Call of Cthulhu game set in my Wildwyck County setting featured in Fight On! magazine. If you’re arriving early or staying late at the Lodge, track me down and I’ll squeeze you in if there’s room.

I’m looking forward to seeing a number of old friends and meeting new ones. As always, if you’ve got something you want me to deface with my scrawl, just ask.

I’ll see some of you in three days!

Stonehell 2 Update

It has been awhile since I posted anything here regarding the progress of Stonehell 2 (or about anything else for that matter). Most of the status reports have been shared via the Stonehell Facebook page and the Google+ page, but I’ve let the blog go fallow. My apologies for that to everyone who chooses to avoid social media. Let me correct my error.

The manuscript and maps for Stonehell 2 are finished and the book is in rough layout. After a couple of editing passes by myself, the book is now in the hands of an outside editor for a final editing and proofing pass. Once this is complete and the last corrections are implemented, I’ll be ready to move the book into the final layout phase in preparation for getting a printer’s proof.

I’m expecting to have all the art by the end of April, and using May to do the layout and proofing of the book. If things go according to plan, I intend to have Stonehell 2 out in the first weekend of June to coincide with NTRPG Con. I’ll have copies in hand down in Texas and the book and PDF will be available through the usual venues.

Needless to say, I’m anxiously looking forward to getting the sequel out into the wild, bringing a project with began five years ago to a long-overdue conclusion. I hate leaving things unfinished and I’m ecstatic Stonehell has defied the obstacles and reached the end of its journey. As we get closer to the finish line, I’ll post here again to keep you up to date on the status of the sequel.

Let me once again extend my thanks for your patience and support, and I hope you enjoy the final Stonehell book as much as the first.